﻿using System;

namespace CC.Yacht
{
    public class DiceChangedEventArgs : EventArgs
    {
        #region Constructor
        public DiceChangedEventArgs(Dice dice)
        {
            Dice = dice;
        }
        #endregion

        #region Public Properties
        public Dice Dice { get; protected set; }
        #endregion
    }
}
